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Projective geometry, and the Cayley-Klein geometries embedded into it, were originated in the 19th century. It is one of the foundations of algebraic geometry and has many applications to differential geometry. The book presents a systematic introduction to projective geometry as based on the notion of vector space, which is the central topic of the first chapter. The second chapter covers the most important classical geometries which are systematically developed following the principle founded by Cayley and Klein, which rely on distinguishing an absolute and then studying the resulting invariants of geometric objects. An appendix collects brief accounts of some fundamental notions from algebra and topology with corresponding references to the literature. This self-contained introduction is a must for students, lecturers and researchers interested in projective geometry. .
Geometry, Projective. --- Geometry, Modern. --- Modern geometry --- Sphere --- Projective geometry --- Geometry, Modern --- Geometry. --- Mathematics --- Euclid's Elements
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A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9
Computer vision --- Geometry, Projective --- Projective geometry --- Geometry, Modern --- Machine vision --- Vision, Computer --- Artificial intelligence --- Image processing --- Pattern recognition systems --- Computer. Automation --- Geometry --- robots --- grafische computerprogramma's --- Artificial intelligence. Robotics. Simulation. Graphics --- geometrie --- 2D computertoepassingen --- Geometry, projective --- Computer vision. --- Geometry, Projective. --- KI (kunstmatige intelligentie) --- Artificial intelligence. --- Image processing. --- Géométrie algorithmique --- Traitement d'images. --- Vision par ordinateur --- Géométrie projective
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